I’m enrolled in Rowan University’s Master’s in Writing graduate program. I’m currently working on my master’s thesis project, a project which represents the bulk of my final year’s work. The requirement of the thesis is a 30,000 word written work (or equivalent, as some students are pursuing research-heavy academic projects that will come in at lower word counts for the same amount of effort). The type of project is open-ended; some students are writing memoirs or nonfiction pieces, others are doing academic research, and others are writing novels. I’m using the thesis project to write the sixth book in the Arcana Revived series, following the stories of Gabby Palladino and Tock Zipporah, who made their debut appearances in my first novel, Manifestation.
Part of the thesis project, in addition to writing the novel itself, is creating an annotated bibliography of the sources that informed or inspired my work. In the case of a creative work of fiction, such as mine, this can include the works of fiction that inspired me or where I drew some of my ideas from.
But what counts as a “source” in this context? Well, the professor is pretty open minded about that. Our sources can include, among other things, books, movies, news articles, poetry, and in my case, webcomics and video games.
Some of my sources are, naturally, fiction novels:
Jordon, R. (1990-2013). The Wheel of Time. New York, NY: Tor.
Anthony, P. (1977-2014). The Xanth Series. New York, NY: Del Rey, Tor.
Hickman, L., Hickman, T., & Weis, M. (1984-2014). Dragonlance. New York, NY: Random House.
Roberts, R. (2014). Please Don’t Tell My Parents I’m A Supervillain. Virginia: Curiosity Quills.
Boswell, H. (2012). Mythology. United States: Artemathene Books.
I listed the various novels that have influenced me in different ways. In some cases, they influenced the way I write about magic (The Wheel of Time, Xanth). In other cases, they influenced how I write about specific elements in my series such as steampunk-style inventions (Please Don’t Tell My Parents I’m A Supervillain) or angels and demons (Mythology). Or even how I’m structuring the different novels and collections in my series (Dragonlance). I deliberately chose a wide variety of sources in order to show the various ways that my work has built off of what came before me.
Some books, naturally, aren’t going to be works of fiction:
Stein, S. (1995). Stein on Writing. London: St. Martin’s Press.
In this case, it’s a book on writing techniques that greatly informed the way my novel is written, from the character descriptions, to the dialogue, to the way the chapters are laid out. These variables are as big of an overall influence as any specific works of fiction that inspired me.
But what about a book that, well, isn’t exactly something you’d expect to see cited in a bibliography?:
Martin, J. & Rateliff, J. (Eds.). (2003). Dungeons & Dragons Dungeon Master’s Guide. Renton, WA: Wizards of the Coast.
That’s right. I’m citing the DMG, because it taught me a lot about world-building, from designing my cities to developing the politics and culture of my world. I also drew from concepts of the multiverse and various parallel dimensions, which are common D&D tropes. My characters explore some alternate dimensions where the laws of physics aren’t quite what you’d expect, and my designs of those dimensions were heavily influenced by the DMG.
And, of course, there’s another book that I drew heavily from:
God. (1400 B.C.). The Holy Bible. Moses (Ed.) Manuscripts written while children of Israel wandered the wilderness for forty years after the Exodus.
Yes, I’m serious and yes, that’s how I’m citing it in my bibliography. That’s correct APA format for citing a book edited by someone other than the author (Moses transcribing God’s words). And I’m quite serious about the importance of the bible in my writing. My main character, Gabby Palladino, is very religious. Over the course of the novels she’s struggled with falling prey to the seven deadly sins, she’s worried about the state of her immortal soul, and she’s sought guidance frequently through prayer. And from her own persona guardian angel.
But what about sources that aren’t actually books?:
Foglio, K. & Foglio, P. (2000-2014). Girl Genius. Retrieved from http://www.girlgeniusonline.com/
Girl Genius is a webcomic that heavily influenced my other main character, Tock Zipporah. Many of her personality traits as a mad scientist/inventor are based on Agatha Heterodyne, protagonist of the Girl Genius series. Without reading that series, Tock wouldn’t be who she is today.
Then, of course, there’s movies and TV shows:
Johnson, M., Steuer, P., & Adamson, A. (2005). The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe. United States: Walt Disney Pictures, Walden Media.
Whedon, J., Greenwalt, D., Noxon, M., Kuzui, F., & Kuzui, K. (1997-2003). Buffy the Vampire Slayer [Television series]. Los Angeles: 20th Century Fox.
Kring, T., Hammer, D., Arkush, A., & Beeman, G. (2006-2010). Heroes [Television series]. Philadelphia, New York: NBC Universal Television Distribution.
Todd, J., Todd, S., & Nolan, C. (2000). Memento [Motion picture]. United States: Summit Entertainment.
I drew different types of inspiration from these different shows and movies. Memento is a heavy inspiration for my newest major character, Jaden Farrell, who suffers from severe memory problems. The Chronicles of Narnia influenced Gabby Palladino, who, as you can see here, is modeled after Susan Pevensie, played by Anna Popplewell. And Buffy and Heroes influenced me as works with superheroes and supernatural forces fighting in grand struggles for the fate of the world.
One last source, of course, might be the one that stands out the most:
Sakaguchi, H., Kitase, Y. & Ito, H. (1994). Final Fantasy VI [Super Nintendo game]. United States: Square Enix.
Yes, I’m citing Final Fantasy in the bibliography for my master’s thesis project. I’ve mentioned the influence Final Fantasy has on my writing before, starting with the concept of magic returning to a world that had lost it. Some of the Final Fantasy summoned monsters, like Shiva, Leviathan, Quetzalcoatl, and Titan, also influenced the types of monsters that appear in my later books. In fact, this video game was probably the most important and influential source of all, more than any of the books I’m citing.
It just goes to show that inspiration can come in a variety of forms. Don’t ever let anyone tell you that you can’t draw on unorthodox sources in your research. What you find might just surprise you.
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